Linda D. Bussell

Linda Bussell has been immersed in the design and development of educational multimedia and games for children and adults since 1992. She is employed by Kinder Magic Software, where she has served as the director of research and development for eight federally-funded educational software projects since 1997. Bussell received her Ed.D degree in education with a concentration in educational technology from the University of San Diego/San Diego State University Joint Doctoral Program. Previously, she earned a bachelor of fine arts degree in painting from the University of Hawaii at Manoa, and a master’s degree in educational technology from San Diego State University. Prior to her entry into the field of educational media, Bussell gained extensive experience in the fields of graphic design, illustration and software development. These experiences proved invaluable as she entered the field of educational software design. In addition to her work at Kinder Magic, Bussell has served as an instructional design consultant and project manager for clients in the educational software, higher education, corporate training, and textbook publishing industries. The majority of these projects focused on mathematics and science content for K-12 students. Other projects have delivered content ranging from language arts and workplace skills to professional development for elementary math and science teachers. Bussell’s research interests lie in the design of effective interactive environments for teaching and learning. Her most recent publication is a chapter entitled Learning Science Concepts with Haptic Feedback, which appears in the book Digital Multimedia Perception and Design.

Academic Background

Ed.D

Educational Technology concentration, San Diego State University and University of San Diego (2004).

MA

Educational Technology concentration, San Diego State University. Outstanding Graduate (1994).

BFA

Painting, University of Hawaii at Manoa, with Distinction. (1987).

Professional Experience

1997–present

Director, Research and Development

Kinder Magic Software

Encinitas, California.

Funded projects include:

·          SBIR Phase I and Phase II grants, NIH: Science Snoops. Science software for grades 5 – 8.

·          SBIR Phase I and Phase II grants, NIH: Backyard Bugs¾Discovery-based Science Explorations. Science education software for grades K–5.

·          SBIR Phase I grant, NIH: Touch Tiles. Elementary geometry software with haptic and auditory interface for visually impaired children.

·          SBIR Phase I and Phase II contracts, US Department of Education: At Work! CD ROM¾ Office Work Environment Simulation. Young adult audience.

·          SBIR Phase I contract, US Department of Education: By the Numbers Web-based Simulation¾Consumer Mathematics within a Functional Context for Adult Learners.

1998–present

Selected Instructional Design Projects

Glencoe/McGraw-Hill/EPD, Carlsbad, California

·          Designed print, CD-ROM, video and Web-based professional development modules for middle school math teachers.

·          Designed multimedia CD-ROM based general science explorations (Grades: 6 -8) to extend textbook concepts.

·         Designed CD-ROM based Algebra 2 lessons.

Interwork Institute, San Diego State University, San Diego, California

·         Designed Web-based instructional materials for adult learners.

ITG Tech, San Diego, California

·         Edited and provided review of storyboards for Web-based network security and product training.

·         Designed Web-based training modules for job seekers.

Lightspan, Inc., San Diego, California

·         Headed a project team to redesign and port several language arts and math titles to a new platform.

1995–1998

Content Designer

Lightspan, Inc.

San Diego, California

·         Designed games and tools that addressed learning objectives for grades K–6 Language Arts and Mathematics.

·         Designed curriculum support materials (classroom activities, home activities, and lesson plans) to accompany software for grades K–2. Audiences: teachers, parents and students.

1994–1996

Educational Technologist

Interwork Institute

San Diego State University

·          Created on-line instructional and informational materials for rehabilitation and special education professionals and consumers. Designed Web site for rehabilitation administrators.

·         Conducted technology and training needs assessments. Provided technical support, training and coaching to Interwork staff and constituents. Consulted for constituents within federal Region IX.

1993–1995

Co-director

Privacy Matters

San Diego, California

·         Designed and developed a computer-based simulation and board game for high school students. The project was funded by a grant from the California Public Utilities Commission, and was designed to help students develop an awareness of privacy issues in everyday situations.

1989–1994

Junior Software Engineer; Technical Staff

SofTech, Inc.

San Diego, California

·         Wrote code for the Common Ada Programming Support Environment Interface Set (CAIS, MIL-STD-1838A) implementations. The interfaces provide features found in object management systems and operating system services, and support for database distribution over multiple workstations.

·         Wrote software user manuals and test description documents.

1981–1988

Graphic Designer

Honolulu and Kailua-Kona, Hawaii

·         Designed print media for local businesses.

·         Produced advertisements and art for a variety of publications.

Professional Development

Publications and presentations

Bussell, L. (2006) Learning science concepts with haptic feedback. In Digital Multimedia Perception and Design (Editors: G. Ghinea and S. Y. Chen). Hershey, PA: Idea Publishing Inc.

Bussell, L. (2004). Force feedback and student reasoning. Poster presented at the IDC 2004 Interaction Design and Children, College Park, MD.

Bussell, L. (2003). Touch tiles: Elementary geometry software with a haptic and auditory interface for visually impaired children. Doctoral consortium presented at the EuroHaptics 2003, Dublin, Ireland.

Bussell, L. (2001). Haptic Interfaces: Getting in touch with web-based learning. Educational Technology, 41(3), 27-32.

Bussell, L. (1995). A performance technology case study: The MediSoft International/OmniCom alliance. Performance & Instruction, 34(5). May/June 1995.

McFarlane, F., Harrison, P., Saba, F., Bussell, L., and Turner, T. (1994). Region IX distance learning through telecommunications. Journal of Rehabilitation Administration. 18(2) 87-92.

Professional Organizations

National Science Teachers Association